<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Yohei Shimomae's Blog</title>
	<atom:link href="http://blogs.nitobi.com/yohei/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.nitobi.com/yohei</link>
	<description>Just another weblog</description>
	<lastBuildDate>Tue, 03 Jan 2012 17:36:25 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Dreamweaver CS5 &#8211; HTML5 Pack</title>
		<link>http://blogs.nitobi.com/yohei/2010/08/09/dreamweaver-cs5-html5-pack/</link>
		<comments>http://blogs.nitobi.com/yohei/2010/08/09/dreamweaver-cs5-html5-pack/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 01:31:30 +0000</pubDate>
		<dc:creator>yohei.shimomae</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[CSS]]></category>
		<category><![CDATA[Dreamweaver]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[WebKit]]></category>

		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=90</guid>
		<description><![CDATA[
Adobe recently released HTML5 Pack extension for Dreamweaver CS5. It adds initial support for HTML5 and CSS3 in Dreamweaver&#8217;s Live View mode as well as code hinting for HTML5/CSS3 exclusive properties. I just put together a quick test page and it&#8217;s pleasant to know that CSS animation is also supported within the Live View screen.


Another [...]]]></description>
		<wfw:commentRss>http://blogs.nitobi.com/yohei/2010/08/09/dreamweaver-cs5-html5-pack/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CSS Transitions Demo</title>
		<link>http://blogs.nitobi.com/yohei/2010/04/01/css-transitions-demo/</link>
		<comments>http://blogs.nitobi.com/yohei/2010/04/01/css-transitions-demo/#comments</comments>
		<pubDate>Thu, 01 Apr 2010 22:03:10 +0000</pubDate>
		<dc:creator>yohei.shimomae</dc:creator>
				<category><![CDATA[CSS]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[javascript]]></category>

		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=84</guid>
		<description><![CDATA[
I&#8217;ve put together some CSS transitions that I&#8217;ve created in the past on this demo. It uses JS initially to set up the elements and the right CSS properties. After that all the looping animation is handled by CSS transitions. You&#8217;re gonna need a WebKit based browser to view this demo.
]]></description>
		<wfw:commentRss>http://blogs.nitobi.com/yohei/2010/04/01/css-transitions-demo/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Applied Arts Magazine</title>
		<link>http://blogs.nitobi.com/yohei/2010/01/27/applied-arts-magazine/</link>
		<comments>http://blogs.nitobi.com/yohei/2010/01/27/applied-arts-magazine/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 23:28:14 +0000</pubDate>
		<dc:creator>yohei.shimomae</dc:creator>
				<category><![CDATA[fun]]></category>
		<category><![CDATA[personal]]></category>

		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=78</guid>
		<description><![CDATA[Announcement! I am being featured in the latest edition of the Applied Arts Magazine under the Young Blood column. It&#8217;s a full spread column dedicated to showing young talents in various media / communication related field. Ya, it&#8217;s pretty cool  

]]></description>
		<wfw:commentRss>http://blogs.nitobi.com/yohei/2010/01/27/applied-arts-magazine/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Cube Defense on FireFox</title>
		<link>http://blogs.nitobi.com/yohei/2009/11/10/cube-defense-for-firefox/</link>
		<comments>http://blogs.nitobi.com/yohei/2009/11/10/cube-defense-for-firefox/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 13:55:57 +0000</pubDate>
		<dc:creator>yohei.shimomae</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[FireFox]]></category>
		<category><![CDATA[WebGL]]></category>
		<category><![CDATA[WebKit]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[openGL]]></category>

		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=69</guid>
		<description><![CDATA[I have just updated my Cube Defense Demo to work in both WebGL enabled WebKit and FireFox. It is still 10-20fps slower compared to WebKit, but hey, at least it works! I would like to thank those who emailed me tips on making it compatible for both.
To share my experience, these are some of the [...]]]></description>
		<wfw:commentRss>http://blogs.nitobi.com/yohei/2009/11/10/cube-defense-for-firefox/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Cube Defense! (WebGL TD Game)</title>
		<link>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/</link>
		<comments>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 12:22:51 +0000</pubDate>
		<dc:creator>yohei.shimomae</dc:creator>
				<category><![CDATA[WebGL]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[openGL]]></category>

		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=62</guid>
		<description><![CDATA[
This is a playable demo of a game I&#8217;ve been working on with WebGL. As per usual, this will only run in WebKit Nightlies build. No bias or anything, but WebGL runs too slow for the game to work in FireFox Minefield. (It will work in both WebGL enalbed WebKit and Firefox, but WebKit will [...]]]></description>
		<wfw:commentRss>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/feed/</wfw:commentRss>
		<slash:comments>23</slash:comments>
		</item>
		<item>
		<title>(Discontinued) PhoneGap Simulator Update</title>
		<link>http://blogs.nitobi.com/yohei/2009/11/03/phonegap-simulator-update/</link>
		<comments>http://blogs.nitobi.com/yohei/2009/11/03/phonegap-simulator-update/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 15:50:37 +0000</pubDate>
		<dc:creator>yohei.shimomae</dc:creator>
				<category><![CDATA[iphone]]></category>
		<category><![CDATA[phonegap]]></category>

		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=58</guid>
		<description><![CDATA[
You can download the latest simulator from this page.
Some major PhoneGap simulator update along with two new skins (Sony Ericsson Satio &#038; Rachael). By default, the skin size is set to 100% according to the screen resolution. This may be too big for some monitors, so a new feature has been added to scale the [...]]]></description>
		<wfw:commentRss>http://blogs.nitobi.com/yohei/2009/11/03/phonegap-simulator-update/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>WebGL Action2</title>
		<link>http://blogs.nitobi.com/yohei/2009/10/23/webgl-action2/</link>
		<comments>http://blogs.nitobi.com/yohei/2009/10/23/webgl-action2/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 15:18:33 +0000</pubDate>
		<dc:creator>yohei.shimomae</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[WebGL]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[openGL]]></category>

		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=50</guid>
		<description><![CDATA[

This is a work in progress of a game I will be making. This is based on BOOST (Some of you might see the resemblance). 
Like the last example, it only runs on WebKit Nightlies at the moment. It renders partially in Firefox (Minefield) but is too slow, so I have disabled it from running.
]]></description>
		<wfw:commentRss>http://blogs.nitobi.com/yohei/2009/10/23/webgl-action2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>WebGL Action</title>
		<link>http://blogs.nitobi.com/yohei/2009/10/21/webgl-action/</link>
		<comments>http://blogs.nitobi.com/yohei/2009/10/21/webgl-action/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 17:27:09 +0000</pubDate>
		<dc:creator>yohei.shimomae</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[WebGL]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[openGL]]></category>
		<category><![CDATA[WebKit]]></category>

		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=43</guid>
		<description><![CDATA[It&#8217;s been a while since I&#8217;ve blogged last time. We&#8217;ve just wrapped up a project with VanAqua (See Chris Stone&#8217;s post for more info) and now with my down time, I started looking into WebGL. WebGL is OpenGL for web (duh) but it is currently underdevelopment and it is supported in very few browsers.
This is [...]]]></description>
		<wfw:commentRss>http://blogs.nitobi.com/yohei/2009/10/21/webgl-action/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Nitobi Games: Cannon Head released and BOOST is now free</title>
		<link>http://blogs.nitobi.com/yohei/2009/06/26/nitobi-games-cannon-head-released-and-boost-is-now-free/</link>
		<comments>http://blogs.nitobi.com/yohei/2009/06/26/nitobi-games-cannon-head-released-and-boost-is-now-free/#comments</comments>
		<pubDate>Fri, 26 Jun 2009 17:45:18 +0000</pubDate>
		<dc:creator>yohei.shimomae</dc:creator>
				<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=42</guid>
		<description><![CDATA[
Our second iPhone / iPod Touch game, Cannon Head has finally been approved, and as a promotion we will be selling the game for 50% off (99Â¢) until June 30th. To celebrate the release, we are also putting out BOOST for free. We have our third project on the way, which is aimed to go [...]]]></description>
		<wfw:commentRss>http://blogs.nitobi.com/yohei/2009/06/26/nitobi-games-cannon-head-released-and-boost-is-now-free/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nitobi Games launched!</title>
		<link>http://blogs.nitobi.com/yohei/2009/06/10/nitobi-games-launched/</link>
		<comments>http://blogs.nitobi.com/yohei/2009/06/10/nitobi-games-launched/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 10:32:41 +0000</pubDate>
		<dc:creator>yohei.shimomae</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=41</guid>
		<description><![CDATA[
Nitobi Games is a portal dedicated to iPhone / iPod Touch (and Android in the future) games that we will be making. Our first game BOOST has been added to iTunes App Store,  and our second game Cannon Head will be ready soon.
]]></description>
		<wfw:commentRss>http://blogs.nitobi.com/yohei/2009/06/10/nitobi-games-launched/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

