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	<title>Comments on: Cube Defense! (WebGL TD Game)</title>
	<atom:link href="http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/</link>
	<description>Just another weblog</description>
	<lastBuildDate>Tue, 03 Jan 2012 17:41:55 -0600</lastBuildDate>
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		<item>
		<title>By: Simple</title>
		<link>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/comment-page-1/#comment-302</link>
		<dc:creator>Simple</dc:creator>
		<pubDate>Mon, 25 Oct 2010 01:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=62#comment-302</guid>
		<description>Well, is this not supporting?? It doesn&#039;t work on chromium or firefox... T.T</description>
		<content:encoded><![CDATA[<p>Well, is this not supporting?? It doesn&#8217;t work on chromium or firefox&#8230; T.T</p>
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	<item>
		<title>By: Pepper Spray</title>
		<link>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/comment-page-1/#comment-298</link>
		<dc:creator>Pepper Spray</dc:creator>
		<pubDate>Wed, 15 Sep 2010 23:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=62#comment-298</guid>
		<description>Phase 753...dang it Nemo beat me!</description>
		<content:encoded><![CDATA[<p>Phase 753&#8230;dang it Nemo beat me!</p>
]]></content:encoded>
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	<item>
		<title>By: nemo</title>
		<link>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/comment-page-1/#comment-257</link>
		<dc:creator>nemo</dc:creator>
		<pubDate>Mon, 25 Jan 2010 15:07:15 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=62#comment-257</guid>
		<description>Well, about 5 weeks later, they finally broke through. :)

Phase 773
Life 0
$ 423665851676042900000
Bonus 5%
Score 12027900</description>
		<content:encoded><![CDATA[<p>Well, about 5 weeks later, they finally broke through. <img src='http://blogs.nitobi.com/yohei/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Phase 773<br />
Life 0<br />
$ 423665851676042900000<br />
Bonus 5%<br />
Score 12027900</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WebGL Musical Solar System - Wasif Hafeez</title>
		<link>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/comment-page-1/#comment-256</link>
		<dc:creator>WebGL Musical Solar System - Wasif Hafeez</dc:creator>
		<pubDate>Mon, 25 Jan 2010 11:34:10 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=62#comment-256</guid>
		<description>[...] been some nice progress around the web as well, most recently with Yohei Shimomae&#8217;s Cube Defense, a tower defense like game built with JavaScript and WebGL - probably the first WebGL game ever but [...]</description>
		<content:encoded><![CDATA[<p>[...] been some nice progress around the web as well, most recently with Yohei Shimomae&#8217;s Cube Defense, a tower defense like game built with JavaScript and WebGL &#8211; probably the first WebGL game ever but [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nemo</title>
		<link>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/comment-page-1/#comment-254</link>
		<dc:creator>nemo</dc:creator>
		<pubDate>Fri, 22 Jan 2010 15:26:05 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=62#comment-254</guid>
		<description>Just kind of watching out of curiosity to see if the game can ever end.
Anyway, here&#039;s a screenshot of stuck attackers.
http://m8y.org/tmp/cubedefense.png

In order to see the ever inflating currency, ran following:
javascript:var x=document.getElementById(&quot;hud&quot;).getElementsByTagName(&quot;div&quot;)[0];x.style.width=&quot;230px&quot;;var y=x.getElementsByTagName(&quot;div&quot;)[6];var z=x.getElementsByTagName(&quot;div&quot;)[0];z.style.width=&quot;50px&quot;;y.style.width=&quot;165px&quot;;void 0

Otherwise the game hasn&#039;t been touched in a month.</description>
		<content:encoded><![CDATA[<p>Just kind of watching out of curiosity to see if the game can ever end.<br />
Anyway, here&#8217;s a screenshot of stuck attackers.<br />
<a href="http://m8y.org/tmp/cubedefense.png" rel="nofollow">http://m8y.org/tmp/cubedefense.png</a></p>
<p>In order to see the ever inflating currency, ran following:<br />
javascript:var x=document.getElementById(&#8221;hud&#8221;).getElementsByTagName(&#8221;div&#8221;)[0];x.style.width=&#8221;230px&#8221;;var y=x.getElementsByTagName(&#8221;div&#8221;)[6];var z=x.getElementsByTagName(&#8221;div&#8221;)[0];z.style.width=&#8221;50px&#8221;;y.style.width=&#8221;165px&#8221;;void 0</p>
<p>Otherwise the game hasn&#8217;t been touched in a month.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nemo</title>
		<link>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/comment-page-1/#comment-253</link>
		<dc:creator>nemo</dc:creator>
		<pubDate>Fri, 08 Jan 2010 20:30:12 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=62#comment-253</guid>
		<description>Phase 614
Life 6
$ 181102692892726700
Bonus 5%
Score 7606000

The attackers that get stuck are almost always the light blue.  They either keep bouncing forever at the first bend, or else at the edge of the cube face.

Maybe the movement increment is large enough because they are so speedy that it keeps triggering a collision check that kicks them back, and they keep repeating it forever.</description>
		<content:encoded><![CDATA[<p>Phase 614<br />
Life 6<br />
$ 181102692892726700<br />
Bonus 5%<br />
Score 7606000</p>
<p>The attackers that get stuck are almost always the light blue.  They either keep bouncing forever at the first bend, or else at the edge of the cube face.</p>
<p>Maybe the movement increment is large enough because they are so speedy that it keeps triggering a collision check that kicks them back, and they keep repeating it forever.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nemo</title>
		<link>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/comment-page-1/#comment-250</link>
		<dc:creator>nemo</dc:creator>
		<pubDate>Tue, 29 Dec 2009 21:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=62#comment-250</guid>
		<description>Heh. Still watching this game suck up my CPU out of curiosity...

Phase 475
Life 6
$ 205405585683149
Bonus 5%
Score 4560340

BTW, another bug I&#039;ve noticed, on and off, past few days is sometimes the shapes seem to get &quot;stuck&quot; on either bends in the path or edges of cubes.  They kind of jitter there without moving until they are destroyed.</description>
		<content:encoded><![CDATA[<p>Heh. Still watching this game suck up my CPU out of curiosity&#8230;</p>
<p>Phase 475<br />
Life 6<br />
$ 205405585683149<br />
Bonus 5%<br />
Score 4560340</p>
<p>BTW, another bug I&#8217;ve noticed, on and off, past few days is sometimes the shapes seem to get &#8220;stuck&#8221; on either bends in the path or edges of cubes.  They kind of jitter there without moving until they are destroyed.</p>
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	</item>
	<item>
		<title>By: Interfaces riches &#62; De la 3D à toutes les sauces pour 2010 ?</title>
		<link>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/comment-page-1/#comment-249</link>
		<dc:creator>Interfaces riches &#62; De la 3D à toutes les sauces pour 2010 ?</dc:creator>
		<pubDate>Tue, 22 Dec 2009 17:38:04 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=62#comment-249</guid>
		<description>[...] voir des expérimentations d&#8217;applications en 3D temps réel dans le navigateur comme ici avec Cube Defense : Un jeu de tower defense dans votre navigateur avec [...]</description>
		<content:encoded><![CDATA[<p>[...] voir des expérimentations d&#8217;applications en 3D temps réel dans le navigateur comme ici avec Cube Defense : Un jeu de tower defense dans votre navigateur avec [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nemo</title>
		<link>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/comment-page-1/#comment-248</link>
		<dc:creator>nemo</dc:creator>
		<pubDate>Fri, 18 Dec 2009 14:57:54 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=62#comment-248</guid>
		<description>Ah. The .5 was most likely from selling... Nevermind. :)</description>
		<content:encoded><![CDATA[<p>Ah. The .5 was most likely from selling&#8230; Nevermind. <img src='http://blogs.nitobi.com/yohei/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nemo</title>
		<link>http://blogs.nitobi.com/yohei/2009/11/06/cube-defense-webgl-td-game/comment-page-1/#comment-247</link>
		<dc:creator>nemo</dc:creator>
		<pubDate>Fri, 18 Dec 2009 14:55:04 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nitobi.com/yohei/?p=62#comment-247</guid>
		<description>The grey circle is remaining from editing, and can be dismissed on certain circumstances.  It appears to just be an artifact.
The simple solution would be to make sure it is hidden when editing is complete.

Another odd bug, at least in Firefox nightly, is the bullets &quot;twitching&quot; as they flight out in space, their coordinates jerking a bit.

At this point I&#039;m just curious how far the first round can go, and what will happen as the numbers get large.
Phase 214
Life 6
$ 601158838
Bonus 5%
Score 943180</description>
		<content:encoded><![CDATA[<p>The grey circle is remaining from editing, and can be dismissed on certain circumstances.  It appears to just be an artifact.<br />
The simple solution would be to make sure it is hidden when editing is complete.</p>
<p>Another odd bug, at least in Firefox nightly, is the bullets &#8220;twitching&#8221; as they flight out in space, their coordinates jerking a bit.</p>
<p>At this point I&#8217;m just curious how far the first round can go, and what will happen as the numbers get large.<br />
Phase 214<br />
Life 6<br />
$ 601158838<br />
Bonus 5%<br />
Score 943180</p>
]]></content:encoded>
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